Discipline

Coding

I build software to turn questions about people and their experiences into things we can use and test. My work brings together contextual AI, product development, and the creative discipline of taking an idea through to a finished experience.

Selected systems

Software grounded in human experience.

Since March 2025 / Founder / Private prototype

AVRAI / avrai.org

I started AVRAI because saving places I wanted to visit still did not help me decide where to go. I lead its product and software development, including a native iOS prototype, shared runtime, context representations, and feedback and consent controls.

The broader goal is an intelligence system that reasons about people, places, and changing circumstances. My work connects that ambition to specific questions: what makes an option fit this moment, what did the person actually experience, and what should change after a correction?

Story modeling concept

Storyframe

Storyframe was a concept for an application that could translate a story into a navigable 3D model with multiple perspectives. The goal was to give narrative structure spatial form so a creator could move through scenes, relationships, and point of view from more than one angle.

It sits between writing, previsualization, and immersive storytelling: a tool for understanding a story as a world rather than only as text on a page.